![apple scroll reverser apple scroll reverser](http://www.cruisenewsonline.com/OldTown17thAnniversarySaturdayNiteCruise2007/72ChevelleSS454.jpg)
However, I’m not exactly sure how to access, and manipulate the scroll direction while also not affecting performance in any way. For example, as you scroll down the page products may slide into view, MacBooks fold open and iPhones spin, all while showing off the hardware, demonstrating the software and telling interactive stories of how the products are used. I know that fundamentally this is a simple change, all it takes is just making the scroll direction negative if positive and positive if negative. Ive been using Scroll Reverser for a while now. Apple is well-known for the sleek animations on their product pages. It also supports all current versions of macOS, including Apple Silicon. However, the docs say " Note that is not actually available from within Blender, it only exists for the purpose of documentation." Scroll Reverser is a utility created by Nick Moore of Pilotmoon Software to reverse the direction of two-finger scrolling on trackpads of Apple notebooks running versions of Mac OS X prior to 10.7 (Lion). However, while I can code in Python, I’m not exactly sure how to do this within bpy. I would like to create a Python add-on to revert this change and give the user the option to invert their trackpad movements to “Natural” Very much an ‘Apple’ move as one user mentioned here: Ive been working on an Apple since 2007 and Ive since become very used to the Natural Scrolling that Mac has in the OS, even though most people call it. Scroll Reverser is a simple utility that, when running. The unfortunate thing about this change is that not only does it make this change it removes the option for the user to revert this change, leaving the user powerless essentially. According to Apple, When you scroll or swipe in Lion, content now moves in the same direction as your finger. Hi, recently with the release of 2.92, a change has been introduce to correct a “bug”.